Game Rules Idaho Good Sam Organization

SIX CARD GOLF

The main object of the game is to make pairs while keeping the value of unpaired cards as low as possible. A pair of equal cards in a column scores zero.

Players, Cards and Deal:
Two, three or four players use a standard 52 card deck. With more than four players, a second deck is added and a third deck if there are more than eight. The deal and play are clockwise.

The dealer deals six cards to each player, one at a time. The player arranges them face down in a rectangle in front of them.

The remaining undealt cards are placed face down in the center of the table to form a drawing stock. The top card of the stock is turned face up and placed beside the stock to start the discard pile. Before play begins, each player turns any two of the cards in his layout face up. The other layout cards may not be looked at until they are discarded or turned up in the course of the play, or scored at the end of the play.

The Play:

The player to the dealer's left begins, and play passes clockwise. A player must either draw the top card of the face-down stock, or draw the top discard upon his turn. The card drawn may be used to replace any one of the six cards of the layout. If it is a face-down card, the card cannot be looked at before it is replaced. The new card is placed face up in the layout and the card being replaced is discarded on top of the discard pile. If the card drawn is from the face-down stock it may be discarded instead of playing it. It is illegal to draw the top card of the discard pile and discard it again, it must be used to replace one of the layout card. Play then passes to the next player.

The play ends as soon as the last card of one player's six card layout is face up.

Scoring:

At the end of play, any remaining face-down cards in each player's layout are turned face up and scored as follows:

  • Ace = 1 point
  • Joker = 2 points
  • Cards from 2 - 10 = face value
  • Jack or Queen = 10 points
  • King = 0 points
  • A pair of equal cards in the same column scores zero points for the column.

The player who has the lowest cumulative score after nine deals wins.


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